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Fever Case: ROI and odds

Opening costs $3.05, the average drop is worth $0.98 (ROI 32.1%). Roughly 1 in 24 openings break even, and half of them are cheaper than $0.09.

Case in the Wiki: all items and prices
Fever Case: ROI and odds
Opening$3.05case $0.56 and key $2.49Average drop$0.98when sold $0.93ROI32.1%rank 33 of 41Break-even chance4.2%1 in 24Median drop$0.09half of the openings are cheaper

What the average drop is made of

Rarity odds and their share of the average drop value. Click a rarity to see its skins with prices.
RarityChanceSkinsAverage dropShare of the average drop
79.9%7$0.119.1%
16.0%1 in 65$0.589.4%
3.2%1 in 313$4.7615.5%
0.64%1 in 1562$4328.1%
Rare Special Item0.26%1 in 38528$14237.8%

Most valuable drops

Average price across wears and StatTrak™, and the chance to get this exact skin
Skeleton Knife | Doppler
Skeleton KnifeDoppler
Rare Special Item
$513
1 in 10,769
Nomad Knife | Doppler
Nomad KnifeDoppler
Rare Special Item
$321
1 in 10,769
Skeleton Knife | Marble Fade
Skeleton KnifeMarble Fade
Rare Special Item
$320
1 in 10,769
Skeleton Knife | Tiger Tooth
Skeleton KnifeTiger Tooth
Rare Special Item
$270
1 in 10,769
Skeleton Knife |
Skeleton KnifeVanilla
Rare Special Item
$193
1 in 10,769
Paracord Knife | Doppler
Paracord KnifeDoppler
Rare Special Item
$176
1 in 10,769

Cases with similar ROI

CaseOpeningROI
Danger Zone CaseDanger Zone Case$3.4338.5%
CS20 CaseCS20 Case$3.2338.3%
Dreams & Nightmares CaseDreams & Nightmares Case$3.4136.4%
Recoil CaseRecoil Case$2.6931.2%
Clutch CaseClutch Case$2.8829.9%
CS:GO Weapon CaseCS:GO Weapon Case$10228.9%
All cases
Found a mistake or inaccuracy?

FAQ

How we calculate

  1. Rarity odds are the ones Valve published: Mil-Spec 79.92%, Restricted 15.98%, Classified 3.2%, Covert 0.64%, knife or gloves 0.26%. Skins of the same rarity drop with equal chance. StatTrak™ is every tenth item; gloves never have it.
  2. Wear uses the share of drops across the full Float scale (Factory New 3%, Minimal Wear 24%, Field-Tested 33%, Well-Worn 24%, Battle-Scarred 16%), mapped into the skin’s Float range: a Doppler with a 0–0.08 range almost always drops Factory New.
  3. Steam prices: the case is the weekly sales median, the drop is a cautious price — for rare items no higher than the monthly median and no more than $2000, since Steam does not sell higher. Marketplace prices: the case is the second-lowest price among trusted marketplaces, the drop is the lowest. The $2.49 key is sold only by Valve and cannot be resold.
  4. ROI is the average drop value relative to the opening cost (case and key). When you sell, you get less because of the fee — 13% on Steam, about 5% on marketplaces; the amount after the fee is shown as “when sold”.
  5. Break-even chance is the probability that the drop is worth at least the opening cost. The median drop is the price below which half of the openings land: the average rests on rare knives and gloves, and usually you get far less.
  6. Recalculated every hour on fresh prices. A calculation on average prices does not guarantee a result: in the long run opening cases loses money.