// arT — config do CS2 na podstawie pliku gracza z ProSettings.net z 9 grudnia 2024. // Usunięto komendy, których nie ma w grze; czułość, celownik, viewmodel i HUD — jak na stronie gracza, jeśli tam są nowsze niż w pliku. // Jak użyć: plik do folderu Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo\cfg, do opcji uruchamiania CS2 — +exec art // https://caseway.net/blog/pl/tools/pros/art // Mysz sensitivity "1.42" zoom_sensitivity_ratio "1.2" // Celownik — CS2dZiPpHorjcUUzXEtYMZw24ubGOFmavHWcdHnVV3SMiB cl_crosshairstyle 4 cl_crosshair_length 2 cl_crosshair_thickness 2 cl_crosshair_gap 0 cl_crosshair_drawoutline 0 cl_crosshaircolor_r 0 cl_crosshaircolor_g 255 cl_crosshaircolor_b 0 cl_crosshaircolor_a 200 cl_crosshairoutline_r 0 cl_crosshairoutline_g 0 cl_crosshairoutline_b 0 cl_crosshairoutline_a 255 cl_crosshairdot 0 cl_crosshair_t 0 cl_crosshair_recoil 0 cl_crosshair_dynamic_spread_limit 255 cl_crosshair_dynamic_splitdist 3 cl_crosshair_dynamic_splitalpha_innermod 0 cl_crosshair_dynamic_splitalpha_outermod 1 cl_crosshair_dynamic_maxdist_splitratio 1 cl_ironsight_usecrosshaircolor 0 cl_ironsight_dot_scale 1 cl_crosshair_screen_height 960 // Viewmodel viewmodel_offset_x "2" viewmodel_offset_y "2" viewmodel_offset_z "-2" viewmodel_fov "68" viewmodel_presetpos "2" // HUD i radar cl_hud_radar_scale "1.2" cl_radar_scale "0.4" cl_radar_always_centered "1" cl_radar_icon_scale_min "0.8" cl_showloadout "1" hud_scaling "0.95" safezonex "0.9" safezoney "0.9" cl_hud_color "0" cl_radar_rotate "1" cl_radar_square_with_scoreboard "1" // Dźwięk snd_mixahead "0.01" snd_headphone_eq "1" snd_steamaudio_enable_perspective_correction "0" snd_mute_mvp_music_live_players "0" snd_menumusic_volume "0" snd_roundstart_volume "0" snd_roundend_volume "0" snd_roundaction_volume "0" snd_mvp_volume "0" snd_deathcamera_volume "0" snd_voipvolume "0.4" snd_tensecondwarning_volume "0.15" volume "0.2" // Sieć mm_dedicated_search_maxping "50" // Grafika r_fullscreen_gamma 2 r_drawtracers_firstperson "0" fps_max "0" // Inne +lookatweapon cl_sniper_delay_unscope "0" cl_sniper_auto_rezoom "1" gameinstructor_enable "0" cl_autohelp "0" cl_use_opens_buy_menu "0" con_enable "true" cl_silencer_mode "0" joystick "0" spec_show_xray "1" cl_scoreboard_mouse_enable_binding "+attack2" // Bindy bind "mwheeldown" "+jump" bind "n" "-attack;-attack2" bind "i" "noclip" bind "v" "+voicerecord" bind "f1" "autobuy" bind "f3" "buy smokegrenade;buy flashbang;buy flashbang;buy molotov;buy incgrenade" bind "t" "+lookatweapon" bind "`" "toggleconsole" bind "5" "slot5;+lookatweapon;-lookatweapon" bind "4" "slot6;+lookatweapon;-lookatweapon" bind "z" "slot10;+lookatweapon;-lookatweapon" bind "c" "slot8;+lookatweapon;-lookatweapon" bind "f" "slot7;+lookatweapon;-lookatweapon" bind "x" "slot9;+lookatweapon;-lookatweapon" bind "j" "radio1" bind "k" "radio2" bind "l" "radio3" bind "shift" "+sprint" bind "mouse5" "voice_enable 1" bind END "ent_fire smokegrenade_projectile kill; stopsound" alias +switch "slot3" alias -switch "lastinv" bind q "+switch" alias "+jumpaction" "+jump;" alias "+throwaction" "-attack; -attack2" alias "-jumpaction" "-jump" bind "h" "+jumpaction;+throwaction;-jumpaction" bind "F5" "+fw" alias "+fw" "demo_timescale 3" alias "-fw" "demo_timescale 1" bind "F6" "+fw2" alias "+fw2" "demo_timescale 10" alias "-fw2" "demo_timescale 1" bind "F7" "demo_togglepause" bind "F8" "demoui" bind "F10" "disconnect"