// Graviti — config pro CS2 podle souboru hráče z ProSettings.net ze dne 1. října 2026. // Příkazy, které ve hře nejsou, jsou odstraněné; citlivost, zaměřovač, viewmodel a rozhraní odpovídají stránce hráče, pokud je novější než soubor. // Jak použít: soubor do složky Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo\cfg, do parametrů spuštění CS2 přidejte +exec graviti // https://caseway.net/blog/cs/tools/pros/graviti // Myš sensitivity "1.36" zoom_sensitivity_ratio "0.82" m_yaw "0.022" // Zaměřovač — CSWXho6PEPJfTSM6aaU3b8bLNYiaoLz3etaKbuvsQmEKJA cl_crosshairstyle 4 cl_crosshair_length 2 cl_crosshair_thickness 2 cl_crosshair_gap 1 cl_crosshair_drawoutline 0 cl_crosshaircolor_r 218 cl_crosshaircolor_g 255 cl_crosshaircolor_b 0 cl_crosshaircolor_a 255 cl_crosshairoutline_r 0 cl_crosshairoutline_g 0 cl_crosshairoutline_b 0 cl_crosshairoutline_a 255 cl_crosshairdot 0 cl_crosshair_t 0 cl_crosshair_recoil 0 cl_crosshair_dynamic_spread_limit 227 cl_crosshair_dynamic_splitdist 3 cl_crosshair_dynamic_splitalpha_innermod 0 cl_crosshair_dynamic_splitalpha_outermod 1 cl_crosshair_dynamic_maxdist_splitratio 1 cl_ironsight_usecrosshaircolor 0 cl_ironsight_dot_scale 1 cl_crosshair_screen_height 960 // Viewmodel viewmodel_fov "68" viewmodel_offset_x "2.5" viewmodel_offset_y "2" viewmodel_offset_z "-1.5" viewmodel_presetpos "2" // Rozhraní a radar hud_scaling "1" cl_hud_color "0" cl_teamid_overhead_mode "2" cl_radar_scale "0.4" cl_radar_rotate "1" cl_hud_radar_scale "1" cl_radar_always_centered "1" cl_radar_square_with_scoreboard "1" cl_showloadout "1" hud_showtargetid "1" // Zvuk volume "0.4" snd_headphone_eq "1" snd_spatialize_lerp "0.467" snd_steamaudio_enable_perspective_correction "0" snd_mixahead "0.001" snd_tensecondwarning_volume "0.04" snd_menumusic_volume "0" snd_mapobjective_volume "0" snd_deathcamera_volume "0" snd_mvp_volume "0" snd_roundaction_volume "0" snd_roundend_volume "0" snd_roundstart_volume "0" // Síť rate "1000000" // Grafika fps_max "0" fps_max_ui "0" fps_max_tools "0" r_fullscreen_gamma 2.16 // Ostatní cl_showfps "0" engine_low_latency_sleep_after_client_tick "true" vprof_off cl_ragdoll_workaround_threshold "0" cl_autohelp "0" iv_off cl_player_ping_mute "0" cl_mute_enemy_team "0" cl_mute_all_but_friends_and_party "0" cl_allow_animated_avatars "0" cl_hide_avatar_images "0" cl_sniper_auto_rezoom "1" cl_sniper_delay_unscope "0" cl_use_opens_buy_menu "1" cl_silencer_mode "0" option_duck_method "0" option_speed_method "0" cl_debounce_zoom "true" con_enable "1" // Bindy alias "+jumpaction" "+jump;" alias "+throwaction" "-attack; -attack2" alias "-jumpaction" "-jump" bind v "+jumpaction;+throwaction;" alias "+runthrow" "+forward;+jump;" alias "-runthrow" "-jump;-forward" bind k "+runthrow;+throwaction" bind "o" "toggle cl_radar_scale 1 0.4" bind "i" "toggle cl_crosshairsize 1000 2.5" bind "f8" "+ffw20" alias "+ffw20" "demo_timescale 20" alias "-ffw20" "demo_timescale 1" bind "e" "+use" bind "mouse1" "+attack" bind "mouse2" "+attack2" bind "r" "+reload" bind "g" "drop" bind "-" "+lookatweapon" bind "tab" "+showscores" bind "b" "buymenu" bind "�" "toggleconsole" bind "h" "player_ping" bind "rightarrow" "toggle r_fullscreen_gamma 2.16 1.6" bind "n" "toggle volume 0.01 0.4"