// FaNg — config pro CS2 podle souboru hráče z ProSettings.net ze dne 11. ledna 2025. // Příkazy, které ve hře nejsou, jsou odstraněné; citlivost, zaměřovač, viewmodel a rozhraní odpovídají stránce hráče, pokud je novější než soubor. // Jak použít: soubor do složky Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo\cfg, do parametrů spuštění CS2 přidejte +exec fang // https://caseway.net/blog/cs/tools/pros/fang // Myš sensitivity "1.1" zoom_sensitivity_ratio "1" // Zaměřovač — CS7imeSbWk4HYu4AYcRt7nCFaHKCzzRPvuMzWs7aZduCBb cl_crosshairstyle 4 cl_crosshair_length 3 cl_crosshair_thickness 3 cl_crosshair_gap 0 cl_crosshair_drawoutline 0 cl_crosshaircolor_r 0 cl_crosshaircolor_g 255 cl_crosshaircolor_b 255 cl_crosshaircolor_a 255 cl_crosshairoutline_r 0 cl_crosshairoutline_g 0 cl_crosshairoutline_b 0 cl_crosshairoutline_a 255 cl_crosshairdot 1 cl_crosshair_t 0 cl_crosshair_recoil 0 cl_crosshair_dynamic_spread_limit 242 cl_crosshair_dynamic_splitdist 3 cl_crosshair_dynamic_splitalpha_innermod 0 cl_crosshair_dynamic_splitalpha_outermod 1 cl_crosshair_dynamic_maxdist_splitratio 1 cl_ironsight_usecrosshaircolor 0 cl_ironsight_dot_scale 1 cl_crosshair_screen_height 1024 // Viewmodel viewmodel_presetpos "2" viewmodel_fov "68" viewmodel_offset_x "2.5" viewmodel_offset_y "0" viewmodel_offset_z "-1.5" // Rozhraní a radar cl_showloadout 1 safezonex "1.0" safezoney "1.0" cl_hud_radar_scale "1.3" cl_radar_scale "0.561" cl_hud_color "3" hud_scaling "1" hud_showtargetid "1" cl_radar_always_centered "1" cl_radar_rotate "1" cl_radar_square_with_scoreboard "1" // Zvuk volume .35 snd_headphone_eq "0" snd_deathcamera_volume 0 snd_ducktovolume 0.55 snd_gamevoicevolume 1 snd_gamevolume 1 snd_mapobjective_volume 0 snd_menumusic_volume 0 snd_musicvolume 1 snd_mvp_volume 0.14 snd_roundaction_volume 0 snd_roundend_volume 0 snd_roundstart_volume 0 snd_steamaudio_reverb_level_db -3 snd_tensecondwarning_volume 0.04 // Síť rate 1000000 // Grafika r_fullscreen_gamma 2.197043 r_drawtracers_firstperson false fps_max "999" // Ostatní cl_allow_animated_avatars "1" cl_color 4 cl_teamcounter_playercount_instead_of_avatars 1 // Bindy bind [ "toggle volume 0.35 0.1" bind "" "toggle cl_radar_scale 1 0.3" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind t "noclip" bind q "slot8" bind c "slot7" bind v "slot10" bind z "slot6" bind "]" demoui bind "-" "demo_gototick -320 relative" bind "=" "demo_gototick 320 relative" bind "a" "+left;" bind "d" "+right;" bind "w" "+forward;" bind "s" "+back;" bind "ctrl" "+duck;" bind "shift" "+sprint;" bind j +jump bind "mwheeldown" +jump